I have some good news to share - we just released a new game at Harmonix! It's a music mixing card game called DropMix and you should totally go check it out.
Pokemon GO came out not too long ago and like everyone else, I've been playing it. Not as much as most people who have Pokemon with absurd combat power, but enough to still have fun. However, today I decided to take a...
If you’ve been following the media, you’ve probably been hearing about the big fiasco about McDonald’s big problem with their mozzarella sticks. No? Let me fill you in. In November of 2015, McDonald’s announced that it...
Visiting and participating in indie game communities, forums, blogs, websites, etc. is essential when you're a small indie game developer. Below is a short list of the top indie game development communities. There's...
After months of being in app approval limbo for months, my side iOS game project, Lost In Space: Zero Gravity, is now available for download on the iTunes App Store!
Author’s Note: My thoughts carelessly thrown together below. May or may not be in a logical order, but more of how they’re coming out of my head as I freely write this. You’ve been warned for grammar...
Winners announced! Check the bottom of the post for the list. Winners have 24 hours from 4:30PM, January 9th, 2015, to claim their prizes. Good afternoon! Its been a long while since I last did a giveaway on my blog...
I had a goal to work on a few game development projects in 2014, and I think I did more than succeed that goal. While I actually didn’t ship anything due to a few issues that came up with my Apple developer...
As 2014 winds to a close and I read the “top 10 games of 2014” lists from around the interwebs, I put together my own list of my top games of 2014. Before I jump into the list, I decided to compile some...
Game development is only half the battle when it comes to creating a game. The other half is to create a strong presence online so journalists, media outlets and other press members can find and write about your games...
On the night before Halloween, I participated in the Spooky Game jam that the WPI Game Development Club hosted. The goal of the game jam was to create a spooky themed game in 6 hours. I gathered with a team of...
This weekend I participated in the Bacon Game Jam, an unofficial Reddit community game jam, however it slowly is growing beyond just Reddit. For this year’s Bacon Game Jam, the theme was “Millions of...
Many months ago I worked on a Bacon Game Jam project called Bacon Cannibalism. The game simply consists of you, the player, feeding raw bacon to a cartoon strip of bacon. When I originally heard of the Bacon Game Jam, I...
Last weekend, I helped coordinate and run the first ever 3 Hour Game Jam on campus here at college. When we kicked off the jam, we randomly picked the theme out of a virtual hat (a game jam theme website), and that...
Being on a social media platform is key for any game developer. Whether you are an indie or triple-a game developer, having a social media account for your game is a must. One thing I have noticed while browsing other...